Game-Based Learning Market The global game-based learning (GBL) market is rapidly growing, with a market size of US$19.32 billion in 2023 and an expected reach of US$75.26 billion by 2032, driven by a 16.31% CAGR between 2024 and 2032. This growth is propelled by the increasing adoption of digital learning tools, the gamification of educational methods, and the integration of interactive learning strategies across educational institutions […]